Though the American Civil War still felt decidedly Napoleonic at the start, by its end, a range of new innovations had given the conflict a far more modern feel.
Technology during the American Civil War
- Eoghan Kelly, 'Innovation and development in the American Civil War - War is cruelty'.
- Eoghan Kelly, 'The Battle for Island Number Ten, February - April 1862 - Running the Mississippi gauntlet'.
- Guy Bowers and Ian Beal, 'The taking of Fort Harrison, 29 September 1864 - The key to Richmond'.
- Nick Skinner, 'A teaser view of cavalry in the American Civil War - Adapt and survive'.
- Mark Backhouse, 'The Battle of Allatoona Pass, 5 October 1864 - Rails and repeaters at Rowett's Redoubt'.
- Guy Bowers, 'A look at American Civil War ranges - Get there first with the most'.
- Alberto Mateos Jurado, 'Bringing out the really big guns - Don't smile for the camera'.
- Jeff Jonas and Guy Bowers, 'The Greatest decisive battle you've never heard of - The Battle of Ipsus, 301 BC'.
- Mark Backhouse, 'The Franco-Castilian raid on the Isle of Wight in 1377 - Violence on Vectis'.
- Rob Wubbenhorst, 'US destroyers versus Japanese cruisers - The Battle off Samar'.
- Tony Concagh, 'The joy of asymmetric games: making fun scenarios - Turning the tables'.
- Rubén Torregrosa, 'Painting Soviet camouflage in 15mm - The Red Army in amoeba green'.
- Philip Taylor, 'Making versatile structures for arid settings - Adobe buildings'.
- Miniature reviews
- Rick Priestley, 'This gaming life - Richard Halliwell, 1959-2021'.
- David Hiscocks, 'The Irregular - Historical revisionism and wargaming'.
- Eric ter Keurs and Menzo Kwint, 'Let's play a complete ancient and medieval ruleset - Art de la Guerre V4'.
- David Davies, 'The new supplement for Muskets & Tomahawks - Let's play Shakos & Bayonets'.
- David Davies, Rich Jones, and Chris King, 'Game reviews - The War on the Ground, In Deo Veritas and D-Day: US Sector Bolt Action campaign book'.
- Book reviews
- Parting shots